About the Project
Gaming Horizons is a EU-funded project that explored the role of video games in culture, the economy and education. We engaged with more than 280 stakeholders through interviews, workshops and webinars. More about the project…
Our findings are condensed in 18 “scenarios” that offer policy recommendations, practical advice and suggestions for future research. The scenarios are written in an accessible language and make use of comics and avatars, in order to convey our key messages in a more relatable way.
These are grouped by keyword and audience type. The audiences are: