Alternative framings for a new role of gaming in education and society


This is the official project blog of Gaming Horizons. This project has received funding from the European Union’s Horizon 2020  Research and Innovation Programme under Grant Agreement No 732332.

Latest Posts

Gaming Horizons workshop at ICEM 2017 Conference in Naples Italy - The first in a round of Gaming Horizons workshops will be taking place at the ICEM 2017 Conference in Naples Italy on Wednesday, September 20. The workshops form part of the second phase of project initiatives dedicated to cultural expansion, namely direct interaction with gaming and gamification stakeholders on the issues that have arisen from Continue Reading…
News Update: gamification, government investment, time wasting, hospital play, autism and sexism. - Welcome to another roundup of recent gaming news that is relevant to the Gaming Horizon project’s focus gaming, culture and society. A new article in The Sociological Review by Woodcock and Johnson takes a critical approach towards the concept of gamification. Suggesting that ‘gamification is not a neutral tool’ they differentiate between ‘gamification-from-above’ and ‘gamification-from-below’, Continue Reading…